I created and composed all elements in this scene. I gave special care to balancing the lighting to guide the viewer through an otherwise busy image. I created a vertex painting material to paint convincing puddles onto the cobblestones. The scope in particular was a fun challenge. Based on concept art by Pete Amachree.
My current project is a Darksiders homage; the style and workflow is really fun to work in. I borrowed Vigil's method of doing stylized ZBrush sculpts to create my assets. Based on concepts by Jonathon Kirtz.